UTS Library began its Artist-in-Residence Program in 2012. While construction of the new Library Retrieval System was underway, it seemed like the perfect time to bring in the creative talent of experts who would assist us in inspiring playfulness, art and culture in all aspects of the Library's operations.
The role of the program is to ensure the ongoing relevance and development of a dynamic library into the future. We're led by our vision to connect people, knowledge, technology and culture at the heart of the UTS campus. Initiatives such as the Artist-in-Residence Program create a dialogue between our community and staff as we meet the challenges of being a world-leading university library.
The aim of Zoë Sadokierski’s residency was to come to a clearer understanding of what a book is. At a time when ‘books’ can be accessed on telephones via clouds, talk to us (in a voice of our choice), show us videos and demand that we interact with them, this is a more complicated question than it may first seem.
Is a digital file that can be ‘re-flowed’ into a smart phone, an e-Reader and a desktop computer still a book? Is it the same book on each device? Can a video be a book? Or a series of tweets? Where do we draw the line between ‘interactive book’, ‘game’ and ‘app’? What does all of this mean for book designers and more importantly, for readers?
As a book designer, scholar of book culture and avid reader these questions are central to Zoë’s work and life. To address them she spent time reading and talking to contemporary book scholars and researched in libraries and archives to develop a historical perspective on similar moments of change in the publishing industry (primarily the artist’s book movement of the 1960-70s). She made a series of self-published books and ran a live book-making during the Sydney Writers’ Festival, where she produced The Book of Days: an illustrated anthology from the 2015 Sydney Writers' Festival.
During the year, Zoë presented two exhibitions at UTS Library and gave a series of talks about the books she creates and her research outcomes. For more about the project see Zoë's Blog: The book is....
About Zoë's work
Zoë has designed more than 250 books for various publishers, is an executive editor of the Media Object book series, vice president of the Australian Book Designers Association, writes a column for The Conversation and publishes visual essays through Bookwork Press.
Her writing has been published in the journals Visual Communication, Book 2.0, Heat and she has chapters in the Cambridge Scholars book The Language of Images (2013) and the Routledge Companion to Design Research (2014). Zoë has been invited to speak at the Sydney Writers' Festival (2010, 2012, 2015), the Emerging Writers' Festival, The Wheeler Centre, the National Library of Australia, the Mueum of Contemporary Art and the Art Gallery of NSW.
Her books and works on paper are held in the collections of UTS Library, the National Library of Australia, the State Library of NSW and the State Library of Victoria.
Elisa Lee and Adam Hinshaw are a creative partnership formed in the mid 90’s era of CD-Rom multimedia. Together they collaborate to create innovative and interactive digital media projects.
Their complementary skills in interaction design, visual communication, systems design and software development make for a strong creative, conceptual and technical partnership.
Elisa and Adam share a love for fun and immersive user experiences combining the newest of technologies with the most playful of concepts. They believe it has to look good, be easy to use and put a smile on your face.
Their recent commision, DataWall and Outside In, interactive installations for Sydney’s Royal Naval House, display the building’s real-time activity using engaging and poetic data visualisation.
Their work has been exhibited at Kaohsiung Design Festival, Taiwan, Art Futura, Barcelona, the Sydney Design Festival, Vivid Sydney and the Chinese Museum of Digital Art, Beijing.
Elisa currently tutors in the UTS School of Design running a project with Google Sydney.
Dr. Chris Caines produces video, installations, music, software and text. He is a senior lecturer, Creative Practices in Media Arts, and Director of the Centre for Media Arts Innovation in the Faculty of Arts and Social Sciences at the University of Technology Sydney.
About Chris’ work
Chris' installation Fog Warning, was a pair of back projected cubes placed into the modular bookcase in the stairwell area on the ground floor of the Library. This was inspired by Chris’ belief that the fundamental elements that make up the notion of the University are embodied in its library. He insists the rest of the institutional structure is in a continual process of either disseminating from or adding to the idea of the library.
To make work that engages with this process requires the use of narrative, the most basic cognitive tool we have for managing the relationship between consciousness and time - the fragments of voice that we use in the dialogues we have with others and in the monologues we conduct with ourselves. You can visit his blog on The Library Book.
Chris Gaul is a Sydney based designer and artist who works with everyday objects to create moments of mindfulness in everyday life. Chris studied Visual Communication Design and International Studies at UTS, graduating with first class honors. As a visual designer, Chris has worked with government, commercial and cultural groups, including the Sydney Symphony Orchestra, WWF International, the City of Sydney and the Garvan Institute of Medical Research. His work has been exhibited at the Art Gallery of NSW, The Brooklyn Museum in New York and work from his recent project ‘The Art of Everyday Things’ was exhibited as part of Sydney Design Festival 2011. He currently teaches in the UTS School of Design.
About Chris’ work
Chris recognised that the nature of online interfaces and the storage of books in the Library Retrieval System changes the way we discover and stumble across information as we browse a library’s collection. Rather than being sterile and uninspiring, these interfaces can be creative tools that encourage playful exploration and serendipitous discovery. This was the inspiration for Chris’ Shelf Life Exhibition. You can find out more about theproject via his Blog.
Chris’ creative vision has allowed for opportunities to collaborate with Library staff. He worked with our designer to produce a new visual identity for the Library that helped us in the journey towards our Future Library.
Shelf Life explores different methods of discovery, centering on ways to visualize the entire Library Collection using the Dewey Decimal System. This has now been adopted as a multi-coloured band situated across the top of the Catalogue, with each colour representing number ranges from the Dewey Decimal System. This new design element holds more than just an aesthetic appeal, though. It allows the user to perform a search and then refine those results by subject area, simply by clicking on the multi-coloured band. The Collection Ribbon is a key feature designed to facilitate discovery, especially when part of the collection is stored in the Library Retrieval System. Find out how to use the feature here.