UTS Library

UTS Animal Logic Academy: The Early Years Exhibition Opening

Tue, 14 August, 2018
5:30 PM to 7:30 PM  Add to calendar

Join us on Tuesday 14 August at 5.30 pm to celebrate the opening of the new UTS Library exhibition, showcasing the fascinating work produced by students at UTS Animal Logic Academy. The exhibition features an animation, augmented reality (AR), virtual reality (VR) experiences and a PhD research project.  Read more about the exhibition here.

Opening event
UTS Library Foyer - Level 2
All are welcome, refreshments will be served. 
NOTE: At the opening event attendees will be able to
enjoy the 
TerraChi VR experience.

Animal Logic Academy (ALA) is a unique collaboration
between UTS and Animal Logic – a world-leading creative animation and production studio. UTS ALA offers the first industry-led postgraduate degree of its kind in Australia - a Master of Animation and Visualisation (MAV) - and practice-based PhD research opportunities. On display in the UTS Library and in conjunction with National Science Week, are three projects from the first cohort of students to graduate from the program in 2017, and the research project of PhD student, Simon Rippingale. MAV graduates, 2017: Carol Amadio, Daniel Baird, Halil Basiacik, Andrew Battye, Hannah Chu , Emma Cooney, Jessica D’Ali, Aaron De Leon, Alejandro Garrido, Alessandra Grasso, Akishi Ling, Ravi Naidoo, Mai Pham, Ben Streek, Grace Testa, Laurie Wu, Ding Yu, Jason Zhao

TerraChi creates a world that responds to your physical breath and encourages you to create and immerse yourself in an alternative world. With the Fox Master as your guide, you will learn the fluid full-bodied movements that represent each of the five elements – Earth, Wind, Fire, Water and Wood. TerraChi  an immersive virtual reality experience that lets the practitioner transform their natural environment (terraform) by learning and practicing Tai Chi inspired movements use the VR hand controllers.  TerraChi uses an advanced artificial neural network to detect five unique movements using the Vive’s hand controllers.